KidRoles
Try it (opens in a new tab)
The first game in the KidRoles series

Pretend play store — the game that teaches kids to count money.

KidRoles: Shop is a real cash register for your child — scan products, make change, earn coins and level up. Works offline, with no accounts and no data collection.

Your phone becomes the register’s scanner.

Pair your phone with the register using a single QR code — every scanned product lands straight in the cart. All in one app, no extra devices.

Works offlineZero personal dataFree for home use
A girl scans a milk carton with a phone while a boy runs the KidRoles register on a tablet
0personal data — everything stays on the deviceCash register + phone as scanner
WebiOSAndroidDesktopPWAMontessori & preschoolsTherapy & after-school
How it works

Three steps to your own shop.

Add or scan products

Build your product list by hand or scan barcodes — a phone can work as a wireless scanner for the register.

Sell and count change

Your child rings up items, takes payment and makes change on the keypad. Real math through play.

Coins and levels

Correct change earns coins, and coins unlock new cashier levels — motivation to keep playing and counting.

A girl scans the barcode on a milk carton with a phone, next to a tablet running the KidRoles register
Phone as scanner

A real “beep” — no extra hardware.

Tap “Scanner” in the Shop and the device’s camera reads barcodes. You can also pair a phone with the register using a single QR code: your child scans the barcode on any package, hears the beep and sees a big confirmation — and the item shows up in the cart on the tablet at the same moment.

Try the scanner → (opens in a new tab)
Features

Everything a little shop needs.

Works offline

The whole game works with no internet: sales, change, receipts, coins and levels keep going in the car, on a trip or in a classroom without Wi-Fi. No ads and nothing loading in the background. The network is only used to pair a phone as a scanner, to send feedback and, if you turn it on, to suggest product names.

Customer mode

Solo play: a customer puts items on the belt, and your child finds them in the product grid and rings them up — by tapping or with the camera. Ten customers, each with a personality, and little scenes: a birthday cake, later a forgotten wallet or a special offer. Three difficulty levels; higher up the customer pays with a banknote and waits for change, and at the top they hurry.

Scanner and play cards

The “Scanner” button turns a tablet or phone camera into a barcode scanner, like a real checkout, with no toy scanner needed. You can also pair a phone with the register as a wireless scanner. Print the products from the ready-made sets as play cards for pretend store: icon, name, price and code.

Zero personal data

No accounts, no tracking. Everything stays on the device.

Multiple cashiers

A profile for every child — with an emoji or their own photo. One tap to open the till; switch on a PIN “like a real store” in Settings.

Shop themes

Your own colors and style. Each cashier also keeps their own theme, payment style and sounds — switch cashiers and the shop changes with them.

Our games

The KidRoles series is growing.

Start with Shop. We add more roles over time — one app, many jobs.

Available now

KidRoles: Shop

A cash register and cart simulator. Counting money, scanning, making change — plus a solo Customer mode with ten customers and little scenes.

Play free →(opens in a new tab)
Coming soon

KidRoles: Doctor

Step into a doctor’s shoes — checkups, diagnosis and patient care. In the works.

Get notified

I’ll let you know when the next role lands.

Leave your email and I’ll write once — when KidRoles: Doctor is ready. No newsletter, no ads.

Your address is used for this one notification only. One email to us unsubscribes you.

Who it’s for

For home and for the classroom.

Home

  • Learning to count money through play
  • No ads or in-app purchases
  • Works offline on tablets and phones — landscape too

Preschool, kindergarten & school

  • A ready-made “play store” activity
  • Group profiles (PIN optional)
  • No children’s data collected

After-school & therapy

  • Practicing math and social roles
  • Adjustable pace and difficulty
  • Montessori-friendly, calm interface

KidRoles for preschools, schools and after-school programs →

Setting up a store center for the whole class? Grocery store dramatic play — setting up the center →

Privacy

Zero personal data. Everything stays on the device.

No accounts, no tracking, no ads. We design KidRoles so parents and schools can rest easy.

Ask for details
Everything on the device

Game data never leaves the phone or tablet.

No ads

No banners or in-app purchases in your child’s game.

Parent PIN and parent gate

A Parent PIN — or, without one, a grown-ups-only multiplication question (on by default in a new install) — guards Settings, product editing and clearing the history; external links ask a grown-up too. Forgot the PIN? Solve a multiplication to switch it off — no accounts, no data lost.

Video

See KidRoles in action.

Narrator: AI voice

Play in practice

This is what it looks like at the table.

A girl at the tablet register while a boy hands her money
One kid at the register, the other paying — a game for two roles.
A girl picks products on the register screen
Big product tiles — one finger is all it takes.
Top view: a tablet with the KidRoles register, felt fruit, play coins, a phone and a receipt
Tablet, phone and play food — everything you need to play store.
Screenshots

See KidRoles: Shop in action.

Register and cart
Register and cart — adding products
Payment panel
Payment and change calculated on the keypad
Receipt
Receipt after a completed transaction
Customer mode
Customer mode — a customer in the shop, items ride the conveyor belt and your child finds them among the products or scans them
Shop themes
Settings — themes and your own shop colors
Scanner in the Shop on a phone
Scanner in the Shop — the camera reads a barcode and adds the product to the cart
Catalog

43 products to start — and you can add your own.

Fruit and veggies, dairy, bread, drinks, snacks and sweets — no alcoholic drinks, but there is a cake. Every product has a price you set yourself — so your child learns to count with real amounts.

…or load a ready-made set:
  • Toys
  • Electronics
  • Supermarket
See the catalog in the app → (opens in a new tab)
  • Apple
  • Banana
  • Strawberries
  • Orange
  • Grapes
  • Watermelon
  • Pear
  • Carrot
  • Potatoes
  • Tomato
  • Cucumber
  • Corn
  • Broccoli
  • Bell pepper
  • Milk
  • Cheese
  • Eggs
  • Butter
  • Bread
  • Croissant
  • Orange juice
  • Water
  • Lemonade
  • Bubble tea
  • Cookies
  • Popcorn
  • Chocolate
  • Candy
  • Lollipop
  • Donut
  • Cupcake
  • Ice cream
  • Cotton candy
  • Lemon
  • Pineapple
  • Avocado
  • Yogurt
  • Baguette
  • Pretzel
  • Tea
  • Nuts
  • Cake
  • Birthday cake
Pricing

Free for home.

Home
Free
  • The full KidRoles: Shop game
  • Works offline, no account
  • No ads or in-app purchases
  • Web, iOS, Android, desktop
Try it free → (opens in a new tab)
Institution
Let’s talk
  • Setup for your preschool or program
  • Group profiles (PIN optional)
  • Support and materials
  • Invoicing for institutions
Contact us →
Support the maker

Buy a coffee to keep the games growing.

I build KidRoles solo — no ads, no investors, no data collection. Every coffee helps add more roles (Doctor is on the way) and keeps the game free for home use.

Buy me a coffee (opens in a new tab)
Thank you for your support!100% goes into developing KidRoles
FAQ

Frequently asked questions.

Do I need an internet connection?
No. KidRoles: Shop works fully offline — just install it once. An offline game is handy in the car, while traveling, and anywhere you’d rather not hand your child the internet.
Are there ads?
There are no ads and no in-app purchases. Nothing pops up mid-play and there’s nothing to tap by accident — at home the game is simply free.
What age is it for?
Best from age 6. Younger children (4–5) can join in the scanning fun together with a parent; older ones count out change on the keypad. You set the difficulty yourself, through the prices in your own shop.
Does it teach kids to count money?
That’s the whole game. Your child adds up prices, takes payment and makes change, and correct change earns coins and new cashier levels. It’s addition and subtraction practice in a situation that makes sense to a child.
Which currency does it use?
Dollars, euros, pounds or złoty — pick one in Settings → General → Currency. It starts from the app’s language and your region. The sample products, until you edit them, get prices in that currency, and the coin tray and the customer’s banknotes in Customer mode use its coins and notes.
Do we need a toy cash register?
No. Playing store runs on what you already have: a tablet or laptop is the register, and a phone becomes a wireless scanner. Add products by hand or scan the barcodes off real packaging.
What does it run on?
Web, iOS, Android and desktop. The same shop on a tablet, a phone (landscape too) or a computer — on a computer you install it from Chrome, Edge or Safari like a regular app. Install KidRoles on a computer →
What about my child’s data?
Zero personal data. We don’t create accounts or track anything — everything, including a cashier photo if you add one, stays on the device.
Can my child change the settings or delete products by accident?
In a new install, no. Settings, catalog edit mode and clearing the history sit behind a Parent PIN (Settings → General) or — without a PIN — a grown-ups-only multiplication question, which is on by default in a new install. The game itself — selling, scanning, giving change — works without them. Forgot the PIN? Solve a multiplication to turn it off: there are no accounts or password resets, and your products and history stay put.
Does my child need to remember a PIN?
No. A fresh install opens the till with a single tap on a cashier, so younger children can manage on their own too. For older kids you can turn on a cashier PIN “like a real store” in Settings → Cashiers → PIN sign-in.
How much does it cost?
Free for home use. Institutions: get in touch and we’ll tailor the setup to you.
How do I start?
Tap “Try it free”, open the shop and add your first products. You’re ready in a minute.
How do we scan products while playing?
Tap “Scanner” in the Shop or in Customer mode and the camera reads barcodes. Products from the ready-made sets have their own codes: in edit mode you can print them as stickers or play cards (icon, name, price and code). A code that is not in the catalog never stops Customer mode — it goes onto a “New codes” list, and a parent adds the product (the code is already filled in).
Ready?

Open your first shop today.

Your feedback shapes the app — share it right in the app, in one click.